[PDF.49vv] In the Realm of the Circuit: Computers, Art, and Culture
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In the Realm of the Circuit: Computers, Art, and Culture
Charles H. Traub, Jonathan Lipkin
[PDF.zx54] In the Realm of the Circuit: Computers, Art, and Culture
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| #4232462 in Books | 2003-03-12 | Original language:English | PDF # 1 | 10.20 x1.00 x8.20l, | File type: PDF | 512 pages||3 of 3 people found the following review helpful.| Not since Marshall McLuhan|By James H. Schwartz|Not since Marshall McLuhan has so excellent a discussion of how the medium becomes the message appeared! It starts with a timeline of discoveries and key or symptomatic events: for example, 7000-3000 BCE, the beginning of civilization; 1661, the establishment of a postal service in the American colonies; 1790, the adoption by the|From the Back Cover|Broad in scope, this book provides a clear introduction to both the aesthetics and historical precedents of the multi-faceted dialog of which electronic multimedia is the latest incarnation. It tells the story of how technology has always bee
Broad in scope, this book provides a clear introduction to both the aesthetics and historical precedents of the multi-faceted dialog of which electronic multimedia is the latest incarnation. It tells the story of how technology has always been integrally connected to human expression—and gives users the tools to connect their technological practice to their cultural heritage. Chapter topics explain the foundations of digital culture, Metafora, the language of stru...
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